I don't have the game but would not have thought it would enable DX11 setting automatically
(especially if the game detects a DX9 or DX10 card).
Normally you would have an option to select some settings that use DX10 or 11, which would not be available when using a card that is not compatible, or to use a DX10 or 11 .exe .
But Tomb Raider (2013) does seem to have a lot of issues, so I guess it should not come
as a surprise that it would.
- It also looks like DX11 effects are causing problems with Nvidia cards though (which seem to have
a lot of general issues since driver versions 310.90 & 314.22 with series 400 & 500 cards).
"failed to initialize Direct3D with curent settings."
Also from Wiki page-
"Fix for "Failed to Initialize Direct3D with current settings":
Manually set the *aspect ratio* to that of your monitors (ex: 1920x1080=16:9, 1920x1200=16:10) - "
Interesting bug that.... The fix you posted is for forcing both 'custom resolution' and DX9.
-Not the same message, or issue, as the OP though.
Were you able to access the games graphics settings before this error, or was this the first time
you launched the game ?
What graphics card are you using ?
btw - your link is not be broken, just incomplete.
.