ConnectedAnimation.TryStart Method

Definition

Overloads

TryStart(UIElement)

public:
 virtual bool TryStart(UIElement ^ destination) = TryStart;
/// [Windows.Foundation.Metadata.Overload("TryStart")]
bool TryStart(UIElement const& destination);
[Windows.Foundation.Metadata.Overload("TryStart")]
public bool TryStart(UIElement destination);
function tryStart(destination)
Public Function TryStart (destination As UIElement) As Boolean

Parameters

destination
UIElement

Returns

Boolean

bool

Attributes

Applies to

TryStart(UIElement, IIterable<UIElement>)

public:
 virtual bool TryStart(UIElement ^ destination, IIterable<UIElement ^> ^ coordinatedElements) = TryStart;
/// [Windows.Foundation.Metadata.Overload("TryStartWithCoordinatedElements")]
bool TryStart(UIElement const& destination, IIterable<UIElement> const& coordinatedElements);
[Windows.Foundation.Metadata.Overload("TryStartWithCoordinatedElements")]
public bool TryStart(UIElement destination, IEnumerable<UIElement> coordinatedElements);
function tryStart(destination, coordinatedElements)
Public Function TryStart (destination As UIElement, coordinatedElements As IEnumerable(Of UIElement)) As Boolean

Parameters

destination
UIElement
coordinatedElements

IIterable<UIElement>

IEnumerable<UIElement>

Returns

Boolean

bool

Attributes

Applies to