ConnectedAnimation.TryStart Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| TryStart(UIElement) | |
| TryStart(UIElement, IIterable<UIElement>) |
TryStart(UIElement)
public:
virtual bool TryStart(UIElement ^ destination) = TryStart;
/// [Windows.Foundation.Metadata.Overload("TryStart")]
bool TryStart(UIElement const& destination);
[Windows.Foundation.Metadata.Overload("TryStart")]
public bool TryStart(UIElement destination);
function tryStart(destination)
Public Function TryStart (destination As UIElement) As Boolean
Parameters
- destination
- UIElement
Returns
bool
- Attributes
Applies to
TryStart(UIElement, IIterable<UIElement>)
public:
virtual bool TryStart(UIElement ^ destination, IIterable<UIElement ^> ^ coordinatedElements) = TryStart;
/// [Windows.Foundation.Metadata.Overload("TryStartWithCoordinatedElements")]
bool TryStart(UIElement const& destination, IIterable<UIElement> const& coordinatedElements);
[Windows.Foundation.Metadata.Overload("TryStartWithCoordinatedElements")]
public bool TryStart(UIElement destination, IEnumerable<UIElement> coordinatedElements);
function tryStart(destination, coordinatedElements)
Public Function TryStart (destination As UIElement, coordinatedElements As IEnumerable(Of UIElement)) As Boolean
Parameters
- destination
- UIElement
- coordinatedElements
Returns
bool
- Attributes