Microsoft Partner Center API
API access and integration with Microsoft Partner Center for managing partner data
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Working on a cross platform game with Steam and PlayStation where we are looking to display the player username on screen. As part of that Steam and PlayStation have different requirements for how they build them. Do we need to leverage the XStringVerify API on displayed non-xbox usernames to pass XR-022?
Im just worried that possibly usernames generated on other platforms would constitute user generated content?
Appreciate your time in advance on this matter.
API access and integration with Microsoft Partner Center for managing partner data