When connecting the Xbox One S controller via bluetooth, many games suffer performance problems.
This is remedied by plugging it in via usb.
Firmware updates so far have not remedied the problem.
Just a brief anecdotal example before I demonstrate the scope of this problem
Just Cause 3's menu screen is locked to 30fps.
With KB+M: 30fps
XBone S via bluetooth: 22fps
XBone S via usb: 30fps
Now, this issue has come up in many forums over across the internet.
http://steamcommunity.com/app/462780/discussions/0/154642447923607852
http://www.tomshardware.com/answers/id-3233967/xbox-bluetooth-controller-causing-random-severe-fps-drops.html
https://www.neowin.net/forum/topic/1311648-xbox-one-s-bluetooth-controller-lag-and-fps-drop-issue-pc/
https://answers.microsoft.com/en-us/windows/forum/windows\_10-hardware/xbox-one-s-controller-problem-with-working-on/2e1a9c3e-5ac7-473c-8e55-8e70d66b9cf4
http://forums.ubi.com/showthread.php/1572877-PC-Bluetooth-Controller-Causing-FPS-Drop-In-Combat-Forums
http://forums.ubi.com/showthread.php/1554736-Bluetooth-Xbox-Controller-FPS-DROP-glitch-Forums
http://forums.ubi.com/showthread.php/1586804-Problem-controller-with-cable-vs-Wireless-Forums
How do we get some dev attention on this issue? It's widespread and affects many games, and seems to be a driver issue.
I've tried updating from the current live release to the most recent insider build, as well as buying a high end bluetooth adapter. The issue persists, and clearly has nothing to do with me, my config, or anything we as users can do.
I've taken a fresh format, installed Trials Fusion(this game is particularly bad, unplayable over bluetooth0, and could immediately see the issue in play.
I've even swapped GPUs, from AMD to nVidia (not in an attempt to fix this, but it rules out display driver related issues)