SECDRV.SYS Not Loading in Windows 10; this will break thousands of older games.

Anonymous
2015-08-01T20:13:40+00:00

Hello,

I have discovered an unfortunate problem with Windows 10.

Many games from the early-mid 2000's used Macrovision's SafeDisc (version 2) as a means of copy protection. At game startup, Windows loaded SECDRV.SYS to verify an original game disc was in the drive, after which the game would start.

When you try to run ANY game which uses this SafeDisc form of copy protection in Windows 10, the following happens:

 - You get an error window that tells you to log in with Administrator Privileges and to try again. This happens on any account, even those with Administrator access. The game fails to start.

 - If you then set "Run as Admin" compatibility mode on the game's startup file, the message disappears, but the game doesn't start.

 - Keeping a window open for C:\WINDOWS\SYSWOW64\DRIVERS shows SECDRV.SYS appearing at the moment you try to start the game. Based on its size, it appears to be the file that is present on the game disc (tested across several games), even though I see no disc activity and cannot find the file elsewhere on my system.

 - The Windows event log shows that SECDRV.SYS failed to load.

 - This happens both with an upgraded install (Windows 8.1 > Windows 10) and with a fresh Windows 10 install, with one of the games being installed immediately upon the fresh install completing.

 - On my Windows 64-bit 8.1 system, C:\WINDOWS\WINSXS has a folder called amd64_macrovision-protection-safedisc_31bf3856ad364e35_6.3.9600.16384_none_4e6b3758913c9240 with a SECDRV.SYS in it, presumably the one that ships with Windows. Windows 10 had such a folder in early builds, but it is missing from the release build. It appears SafeDisc support is missing entirely.

OTHER TESTING I HAVE DONE:

 - I updated one of the games to a version that no longer required the CD check, and it started immediately and ran perfectly once the check was removed. However, this is possible only with a very limited number of games, or resorting to fixes that violate the game's EULA or put the user's system security at risk.

 - I tried disabling driver signature verification and installing one of the games again; same problem.

 - Multiple compatibility modes; same problem. XP (Service Pack 3) mode and / or Run as Administrator mode make the error message go away, but the games still fail to launch.

SIGNIFICANCE:

Unless this is fixed in Windows 10, a massive catalog of older games will cease to function in Windows 10 for the simple reason that they cannot pass the SafeDisc copy protection check. I am accustomed to some games breaking with every new version of Windows as technology progresses (for example, the loss of the ability to run 16-bit programs in 64-bit Windows), but this seems to be an unnecessarily harsh change.

Windows for home | Windows 10 | Gaming

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  2. Anonymous
    2016-12-04T02:46:17+00:00

    Unsubscribing

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  3. Anonymous
    2016-12-07T10:10:13+00:00

    What really, really **** me off about this is that it is one of Microsoft's own games  - FSX - that is , for me , the main problem. I can get the program itself to run on Windows 10 - especially the Steam version. But is my pile of add-ons like scenery, planes, Traffic that are, effectively, banned by Microsoft. I feel that FS2004 is a better all round game but this cannot be run on Windows 10 at all. I spoke to Customer 'Care' last year about it and they really couldn't give a stuff.

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  4. Anonymous
    2017-01-12T10:53:27+00:00

    This issue is really problematic for me, because I have a LOT of older games that simply will not run on Windows 10 x64, due to secdrv.sys being blocked by Microsoft.

    Right now, I have 2 computers for gaming. One has XP SP3 (32-bits), which is locked down, and I never add anymore updates to it. The other dual boots between 7, and 10 (both 64-bits). Soon, I'll be upgrading my primary rig to a machine that will only have Windows 10, thus eliminating all versions of Windows between XP and 10, and thus all games that require higher than XP, but lower than 10 to run. In order to run those games/apps, I'd have to have THREE computers for gaming, which is definitely overkill, especially since I don't physically have room to add a third computer for this purpose.

    I've just added the following post about this in the feedback hub for Windows 10 for the USA region, with the following Category: Security, Privacy, and Accounts > All other issues. Please upvote!

    EDIT: Added a comment to the post in the feedback hub, pasting this post URL in the comment, because the URL was cut off in the original feedback. The entire URL shows in the comment.

    Title: Windows x64, SafeDisc/SecuROM Copy-protection (SecDrv.sys), and older games

    Post:

    Many older games use secdrv.sys copy-protection to ensure that users are running a LEGALLY LICENSED copy. Microsoft has gone out of it's way to block the secdrv.sys driver from loading in Windows 10, despite that there are official microsoft workarounds for allowing this same driver to load in older versions of windows, allowing users to take the risks.

    Give Windows 10 users the same option granted to users of older versions of windows, in regards to this driver, or do what you've done with it on multiple occasions in the past. PATCH THE VULNERABILITIES, instead of recommending ILLEGAL no-cd patches!!! Stop blocking LEGALLY PURCHASED older games!!!

    This is considered a problem, because a VAST number of PC users are gamers, and this issue cripples ALL games which require secdrv.sys to run, including old MICROSOFT games.

    Reference this Answers post for more user input: https://answers.microsoft.com/en-us/windows/forum/games\_windows\_10/secdrvsys-not-loading-in-windows-1

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  5. Anonymous
    2017-01-12T12:07:04+00:00

    EI" instead of recommending ILLEGAL no-cd patches!!! "

    MS does not recommend noCD patches, but using a noCD is the only option on Win10 if a disk based

    game is affected by MS's DRM Blocking.

    What MS wants is for people to pay or a 'new' download version which has had the DRM "removed".

    This is essentially the same a using a noCD fix, because when a game is 'patched' in this way they

    most often just create a new  .exe  to bypass the DRM. Just as the hackers did years ago.

    Only difference is MS and the publishers want you pay again.

    Note that this is not the only instance of DRM causing issues. A lot of disk based games from between

    '04/'06 use DRM that is not compatible with any 64bit Windows (StarForce, Tages and SecuROM in particular,

    but Tages did release a 64bit update around the time of the release of the first Witcher game ).

    The only fix for the majority  of these games is also a noCD fix (with a few game having a 'patch'  from the developer).  Additionally, there were a number of DRM versions that got stuck in a disk check loop

    that could go on, and on, and...

    • Using a noCD has always been the best option with disk based games, if only for convenience, but

    with DRM blocking they have a secondary feature.  If the DRM, or Windows, prevents you from playing a

    game the product is faulty.

    Consumers have rights too, and that includes a functioning game (EULA 'Agreement' or not).

    MS's DRM Blocking should be considered a malware. It prevents the end user from using their software.

    Much the same as a malware could.

    • The secdrv.sys driver, if installed, is bypassed when using a noCD, which makes this the safest way to

    play these games as this circumvents the secdrv.sys drivers loading during the disk check.

    Secdrv.sys is supposed to be a threat because it has to run with Admin privileges. 

    Disabling MS's DRM Blocking, or uninstalling the relevant update in Win7/8/8.1 opens this backdoor.

    If secdrv.sys driver does not load, any malware that were to have been sneaked into this file cannot launch.

    Technically illegal in some countries maybe, but I've never heard of anyone being taken to court for using

    a noCD fix.

    • Note that this is not an endorsement of Piracy, but a fix for legitimate copies of games.

    The faulty nature of so many versions of DRM , the endless complaints that followed, and the potential for

    bad publicity (as if they don't already have a bad enough rep) is very unlikely to see anyone with a physical

    copy of a game being taken to court for using a noCD fix to make it possible to play a game they

    have paid for.

    The likelihood is even more remote since the advent of on line activation and the money grubbing

    single activation business model that has killed the second hand PC game market

    (while the console second hand market still  thrives).

    • I could go on about MS's other misadventure into gaming, and their own faulty, and probably the most

    reviled of all DRM,  which they abandon (and abandon users in the process)...

    GFWL ( Games for Windows Live), but I'm worn out :) .

    [ EDIT:  As this is the Win10 forum it should be noted that the commands posted in earlier  threads do not

    work on Win10. 

    These only work on Win7/8/8.1 because DRM Blocking was built into Win10 vs being added as a Windows update.

    • The option to self sign the secdrv.sys driver is viable on Win10, but why bother ?

    Use a noCD fix. Done deal... ]

    .

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