We have issued a fix to address most of the “mouse lag” issues associated with gaming in Windows 8.1, which vary based on the game, input methods used, etc. More details on the issue and available resolutions are available via KB 2908279, and affected customers can go to the Microsoft Download Center to install the update
mouse lag in video games since updating to win 8.1
hi all ive noticed that in some games in win 8.1 there is serious mouse lag . this makes some games almost unplayable now. this is a serious issue especially since many gamers upgraded for the benefits ingames but now cant play do to the mouse lag issues.
for me its in call of duty 4 aka modern warfare 1. there are numerous articles now about this issue and with certain games .
http://fr.reddit.com/r/windows/comments/1oor43/windows\_81\_warning\_for\_gamers\_issues\_with/
http://www.pcgamesn.com/windows-81-mouse-lag-reportedly-renders-some-pc-games-close-unplayable
as you can see this isnt a isolated issue and needs fixing asap. especially with many big titles just coming in the next few weeks on pc !
how can this be sent higher up so this issue is resolved ? thanks.
Windows for home | Previous Windows versions | Gaming
Locked Question. This question was migrated from the Microsoft Support Community. You can vote on whether it's helpful, but you can't add comments or replies or follow the question.
170 additional answers
Sort by: Most helpful
-
Anonymous
2013-10-23T20:51:55+00:00 After doing some testing in CSGO (I did a fresh reinstall and it's currently the only installed game I have). I'm rather baffled at how severe the issue is.
m_rawinput 1 (enabling rawinput through the game's console) ---> OK
m_rawinput 0 (disabling rawinput through the game's console) ---> NOK
Without rawinput I get massive amounts of negative acceleration (yes I'm aware that WM_MOUSEMOVE/GetCursorPos can already cause this, but the values used were OK in this aspect PRE win 8.1) and sometimes a weird spike of positive acceleration. This is with both "Enhance Pointer Precision" ticked on/off.
Please be adviced that most gamers prefer "Enhance Pointer Precision" ticked off (linear acceleration curve).
Hardware used to test:
Core i7 2600k
Gigabyte P67-UD4 b3
Corsair 8GB Vengeance 1600 Mhz
Samsung 840 Pro 512GB
Mice: Zowie FK, tested on both 2300 and 1150 dpi
Razer Deathadder Black Edition, tested on 900 and 1800 dpi
Steelseries Sensei, tested on a wide variety of dpi's (can be set in steps of 90)
CSGO was also not reinstalled, my games are on a steam library on a different partition, nor did CSGO receive any update or change (usually happens on thursdays for me).
The workaround (compatibility mode) did not solve the issue either.
I'm pretty sure they overlooked something when they implemented this:
From Mark Cranness blog:
"In Windows 7, mouse pointer movement is scaled according to DPI. For a given on-mouse-pad mouse movement, larger DPI settings cause larger on-screen pointer movement.
An internal calculation includes a factor '* DPI'."
Source:
http://donewmouseaccel.blogspot.be/2010/02/windows-mouse-pointer-acceleration_28.html
Considering from what I have seen in CSGO this issue is rather severe. Thank god CSGO has rawinput, because any game that doesn't have rawinput is currently severely impaired.
That is good info; although this is going to be a tough one with other people reporting no issues even with similar HW configs.
i'll check CS GO even though I think if the issue is present it would have affected my other games by now.
-
Anonymous
2013-10-23T20:51:53+00:00 Don't know about WOW, but both Portal and CSGO support rawinput so if you have this turned ON, you shouldn't be having an issue.
I just toggled rawinput on/off in CSGO for testing purposes and the difference was huge. Normal behavior with rawinput ON and completely messed up with rawinput OFF.
Before Windows 8.1, on Windows 8(.0) rawinput 0 and 1 were almost exactly the same, except for mayble some negative acceleration on very low sensitivities combined with high dpi's (sensitivity 0.25 and 5400 dpi for example), which is to be expected using WM_MOUSEMOVE.
Now for these games we can work with it, but there's still plenty of games out there that do not support raw input and this behavior is unacceptable.
@Wagnard I'll test DPCLAT.
-
Anonymous
2013-10-23T20:44:52+00:00 I'm not hitting an issue. I've played Portal, WOW and CSGO. Not seeing any lag on my end.
Intel Core i7
Radeon 7970
I have the steelseries Sensei and the Razer Naga
I wonder why i'm not hitting this.
-
Anonymous
2013-10-23T20:33:53+00:00 2 workarounds I have for this is to run the program DPCLAT or Google chrome in the background.
I know it sound completely unrelated but trust me, somehow it does the job.
@Microsoft, slap your engineer. how could this have gone to RTM even after reports on Preview...
We see here Microsoft is not really thinking of gaming with PCs.