That's not a solution but a tedious workaround to a problem that exists solely because MS switched Windows to grey-scale anti-aliasing. Much easier to just use nonwindows progs.
Much confusion in this thread...
The problem does *not* arise from switching to grayscale anti-aliasing, but from switching to hardware rendering (directwrite) and from not giving us an option to disable it.
In fact, I love grayscale font smoothing, always liked it.
And I don't remember people complaing about blurry fonts in the olden times when there was just the choice between a) "unsmoothed" font rendering and b) the socalled "standard font smoothing" (=grayscale).
We had these options (if I recall correctly) since Windows 95 (with plus pack), and of course in Windows 2000 and XP. And fortunately, this traditional way of font smoothing can still be used instead of headache-inducing Cleartype until today in Windows 7 and 8.
Nothing beats crispness in grayscale smoothing in all kinds of Windows (as compared to Linux which only comes close but not enough for me to enjoy reading long texts - all fontconfig settings tried, nothing helps to get the same degree of sharpness). Standard font smoothing (grayscale) is still the best for my eyes, while Cleartype is completely useless (for me) giving me hurting eyes and headaches.
I understand that some (many?) people in this very long thread miss RGB font rendering (coloured Cleartype subpixel rendering). That's okay, if you like it that way.
Nevertheless, I still claim that this is not the root of the Windows 8 font rendering issue.
As I said, it is the switch to hardware rendering and the lack of an option to disable it or to even use coloured rendering.
If there were such an option, people would be free to use any of those 3 (or 4) options:
- unsmoothed
- grayscale
- Cleartype
- directwrite
What is so hard to offer these various options?
-egman-